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TODO:

Main Menu Test out android build?

Fix flicking between edges?

add remaining hidden melodies.

Social Media?

Fix backlinks making the level too easy. Make some nodes inaccessable

UI popup on level complete? / Melody found re-assign materials on Melody found

smoother symbols in UI.

better sounding marimba reverb?

Animation

Particles move towards face for current level.

Menu

Play Daily Time Challenge Settings - Dodecahedron? Statistics - Icosahedron Credits

Selector

Perfect Score - Blue - Particles Hidden Melody - Gold Symbol - Particles (with quaver symbols)

Possible Polyhedra vertex numbers:

formula: N * (N + 1) = 2, 6, 12, 20, 30, 42, 56, 72, 90, 110, 132

2 * N * (N + 1) = 4, 12, 24, 40, 60, 84, 112, 144, 180, 220, 264 6 * N * N = 6, 24, 54, 96, 150, 216, 294, 384, 4 * N * (N + 1) = 8, 24, 48, 80, 120, 168, 224, 288, 360 Dodecahedron: 60 10 * N * (N + 1) = 20, 60, 120, 200, 300, 420, 560, 720

Tetrahedron 1 = 4 Cube 2 = 24 Octahedron 3 = 48 Dodecahedron 60 Icosahedron 2 = 60 Octahedron 4 = 80 Tetrahedron 6 = 84 Cube 4 = 96 Tetrahedron 7 = 112 Octahedron 5 = 120 Icosahedron 3 = 120 Tetrahedron 8 = 144 Cube 5 = 150 Octahedron 6 = 168 Tetrahedron 9 = 180 Icosahedron 4 = 200 Cube 6 = 216 Octahedron 7 = 224 Cube 7 = 296 Icosahedron 5 = 300

Build for Web:

install wasm32-unknown-unknown

Commands

cargo build --release --target wasm32-unknown-unknown wasm-bindgen --out-dir ./out/ --target web ./target/wasm32-unknown-unknown/release/mazonic.wasm npx serve web

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A 3D game about solving mazes.

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