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OBS Studio - Free and open source software for live streaming and screen recording

C 61,804 8,137 Updated Jan 24, 2025
C# 1 1 Updated Dec 8, 2024

Start Gate Jam 13 - 15 December 2024

C# 1 Updated Dec 19, 2024

A framework for building debugging tools built on Unity UI Toolkit.

C# 236 21 Updated Aug 17, 2024

This library was created for testing and training purposes to retrieve the page source of websites, create Cloudflare Turnstile tokens and create Cloudflare WAF sessions.

JavaScript 364 69 Updated Dec 31, 2024

Rogue Legacy Source Code

C# 1,819 169 Updated Dec 21, 2024

Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.

C# 472 30 Updated May 20, 2024

Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.

C# 665 85 Updated Mar 5, 2024

A custom renderer feature for screen space outlines

C# 611 52 Updated Jul 27, 2024

A procedural terrain generator for the Unity game engine.

C# 105 16 Updated Mar 7, 2024

roadmap to becoming a graphics developer

981 64 Updated Sep 10, 2023

A list of built in Unity Attributes.

C# 383 23 Updated Dec 9, 2020

Probabilistic language based on pattern matching and constraint propagation, 153 examples

C# 7,594 320 Updated Nov 13, 2024

Different help scripts for Unity engine.

C# 283 67 Updated Feb 11, 2022

Third Person Controller for Unity

C# 1,001 139 Updated Apr 9, 2023

This project is the implementation of FernRP Package, Include NPR/PBR.

C# 829 138 Updated Jan 22, 2025

Fluid Simulation Implementation in Compute Shaders using Unity3D

C# 564 62 Updated Mar 1, 2022

Expanded Math Functionality for Unity

C# 2,532 180 Updated Oct 15, 2024

Ruppert's Delaunay Refinement Algorithm in Unity

C# 574 82 Updated Sep 10, 2016

DOOM Open Source Release

C++ 14,902 2,498 Updated May 24, 2024

High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.

C# 1,093 39 Updated Dec 5, 2024

Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.

C# 570 68 Updated Feb 11, 2024

A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨

ShaderLab 1,060 56 Updated Jun 5, 2024

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

C# 1,947 253 Updated Aug 10, 2023

Audio reactive Unity VFX with LASP

C# 626 62 Updated Aug 18, 2021
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