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w o r k i n g • f r o m • s p a c e
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w o r k i n g • f r o m • s p a c e
  • N. America

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p3nGu1nZz/README.md

Hi there 👋

I’m p3ngu1nZz, a passionate gamer and developer with a deep commitment to innovation. Currently, I'm working on Plasma, a cutting-edge WebGPU game engine written entirely in pure JavaScript. Plasma pushes the boundaries of performance, rivaling industry titans like Unity and Unreal Engine 5. By employing JIT-WASM compilers, Plasma seamlessly utilizes multiple processors for shaders and game code while efficiently running on separate processes. We're also extending the engine's core to support N-dimensional matrices for tensor calculations, drawing inspiration from frameworks like PyTorch. Plasma-Arc, our groundbreaking tech demo, showcases the engine’s remarkable capabilities.

I'm also diving into Project Tau, a state-of-the-art Deep Q-Network (DQN) initiative that integrates dual bidirectional LSTMs and Vector State for advanced evolution of Long-Term Memory (LTM). Alongside this, I'm developing Bad Cat, a game that has been lovingly crafted over the past four years.

My passion lies in creating fun and immersive gaming experiences, leveraging technologies like Python, C++, and WebAssembly. I thrive on contributing to open-source projects, collaborating with like-minded innovators, and continually expanding my technological horizons. 😊

Feel free to get in touch: [email protected]


Summary

  • Co-founder of Bat Country Entertainment, established in 2011.
  • Versatile software engineer with 20+ years of experience in game development, AI, web development, and cloud computing.
  • Proficient in a diverse range of programming languages, frameworks, and tools including Java, C#, C++, Python, Unity, Unreal Engine, NodeJS, PyTorch, and more.
  • Professional experience with industry leaders such as GlobalFoundries, ESPN, and VMware.
  • Educational journey spans prestigious institutions like HVCC, RPI, and Dartmouth, each enriching my skills and knowledge.
  • Passionate about crafting innovative and user-focused solutions that inspire and engage.

Skills

Artificial Intelligence

  • AI Operator
  • Prompt Engineer
  • Data Scientist
  • AI/ML Trainer
  • Cybernetic Robotics

Programming Languages

  • C#, C, C++
  • Python
  • JavaScript
  • Java

Game Engines

  • Unity
  • Unreal
  • Ares (Personal)

Tools

  • Scikit-Learn
  • ML-Agents
  • PyTorch
  • TensorFlow
  • Node
  • Electron
  • Docker

Operating Systems

  • Windows 11
  • Ubuntu
  • Ubuntu Server
  • Debian

IDEs / Editors

  • VS Code
  • Visual Studio
  • Notepad++
  • Nano
  • Vim / Vi

Pinned Loading

  1. MultiTonic/thinking-dataset Public

    Creating a Thinking Dataset: Leveraging Real-World Data for Strategic Business Insights and STaR Case Study Generation.

    Python 8 5

  2. plasma-arc Public

    Ultra-fast WebGPU game engine written in JavaScript

    JavaScript 5

  3. Tau Public

    Tau LLM made with Unity 6 ML Agents

    C# 16 5

  4. Ollama-Agent-Roll-Cage/oarc-ophrase Public

    generate paraphrase using ollama and python

    Python 3

  5. Ollama-Agent-Roll-Cage/oarc-oproof Public

    Validate prompt-response pairs using Ollama and Python.

    Python 3

  6. pca-optimizer Public

    A Python package for efficient PCA-based dimensionality reduction using scikit-learn.

    1