Tags: panda8246/Mirror
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feat: Prevent Nested Network Managers (see MirrorNetworking#2867)
breaking: NetworkIdentity.spawned split into NetworkServer/Client.Spa… …wned (MirrorNetworking#2877) * breaking: NetworkIdentity.spawned split into NetworkServer.Spawned / NetworkClient.spawned. WIP: 1 failing test * clear spawned in NetworkClient.Shutdown * MirrorTest doesn't need to clear spawned anymore. NetworkClient/NetworkServer.Shutdown already do. * InterestManagement: use NetworkServer.spawned * NetworkServer: use NetworkServer.spawned * Match/SceneInterestManagement: use NetworkServer.spawned * InterestManagementTests: use NetworkServer.spawned * NetworkIdentity.OnStartServer: use NetworkServer.spawned * NetworkClient: use NetworkClient.spawned everywhere; and modify OnHostClientSpawn * NetworkIdentity.spawned: throw if server/client not active to make it more obvious why tests fail * NetworkBehaviour GetSyncVar functions: use NetworkClient.spawned * adjust test * adjust test * adjust test * CreateNetworkedAndSpawn functions that return client object too * adjust test * adjust test * adjust test * adjust test * adjust tests * adjust test * adjust test * adjust test * adjust test * adjust test * adjust test * adjust test * adjust test * adjust test * adjust test * adjust test * NetworkReader.ReadNetworkIdentity adjusted
fix: NT Base OnDrawGizmos only when playing (MirrorNetworking#2876) * fix: NT Base OnDrawGizmos only when playing * Update NetworkTransformBase.cs Co-authored-by: vis2k <[email protected]>
Simplify NetworkManager.isNetworkActive (MirrorNetworking#2843) * fix: Obsolete NetworkManager.isNetworkActive Use NetworkServer.active and/or NetworkClient.active instead. Fixes MirrorNetworking#2842 * Cleaned up after conflicts * Moved invocation of OnDisconnectedEvent handler to before setting of connectState * Now without obsolete * Commented Debug lines * Uncommented another debug line * Removed conflicted code * removed debug line * fixed debug msg * reverted changes to debug lines * moved change to separate PR
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