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CHANGELOG.md

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Changelog

v0.0.4

  • Shader terrain material added.
  • Shadows fixed.
  • Lambert material issue fixed.
  • index.html -> examples/fps.html.
  • autoresize for basic_object example fixed.
  • Source tree restructured. (All code now in src folder)
  • build folder consist of whitestorm.js(original) and whitestorm.min.js(minified).
  • textures -> assets/textures, terrain -> assets/terrain
  • Three.js and cannon.js moved to libs.

v0.0.3

  • Ground fixed.
  • Grass added(+-)
  • PackUvs func for add UVs for custom geometry.
  • Improved FPS rate. (from 40 fps to 50-60 fps).

v0.0.2

  • Terrain fixed. (from 20 fps to 40 fps //collisions//)
  • License fixed.
  • Funcs added ( API ).
  • Examples added.

v0.0.1

  • AddObject function
  • Terrain added.
  • Basic API