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Yet another overhaul: remove all visualizations to focus on the simulation #34

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merged 3 commits into from
Sep 28, 2024

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Major Changes

  • Removed Bevy game engine dependency
  • Switched to Krabmaga for simulation framework
  • Implemented basic relativity concepts
    • Added clock with proper time and coordinate time

Development Process

  • Started using Cursor for code writing
  • Focused on implementing relativity basics from educational video series
  • Simplified approach by removing complex UI elements
  • Prioritized learning Rust fundamentals and making tangible progress

Research and Resources

  • Studied video series on relativity
  • Reviewed research paper on lunar time scales

Developer Notes

  • Recognized the need to focus on core functionality rather than perfecting UI
  • Found Krabmaga to be more straightforward and faster to compile compared to Bevy
  • Acknowledged the importance of practical implementation over theoretical design

This version represents a significant shift in the project's direction, back to first principles and focusing on core simulation functionality and relativity concepts while simplifying the development process.

@philiplinden philiplinden self-assigned this Sep 28, 2024
@philiplinden philiplinden added the design How things work label Sep 28, 2024
@philiplinden philiplinden merged commit 9dbb600 into main Sep 28, 2024
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@philiplinden philiplinden deleted the simplify-more branch September 28, 2024 20:10
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