Stars
VCV Rack plugin based on Mutable Instruments Eurorack modules
SID Factory II is a cross-platform editor for composing music that will work on a Commodore 64. It uses the reSID emulator and is currently in open BETA.
corporateshark / lightweightvk
Forked from facebook/iglLightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics API running on top of Vulkan 1.3.
Schematics of Super Synthesis production modules
RTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache
mqtthiqs / parasites
Forked from pichenettes/eurorackEurorack modules
CPU Sparse Voxel Octree Implementation
Parallel and memory efficient CPU rasterizer. Can process and merge multiple meshes to a single voxel model.
Convert OBJ and STL files to voxels, with support for textures. Written in pure C++17 with CMake. No raytracing or slicing or OpenGL shenanigans. Fast and robust using just 3D intersections. Simple…
OpenVDB - Sparse volume data structure and tools
C++ implementation for computing occupancy grids and signed distance functions (SDFs) from watertight meshes.
C++11 code for building a 3D occupancy grid an SDF 3D grid from a mesh
A simple, easily hackable C++ surface voxelizer (STL=>voxels)
CUDA Voxelizer to convert polygon meshes into annotated voxel grids
Numerical Simulation of Sound Propagation
3D sound propagation simulator using adaptive rectangular decomposition method.
Short python samples of recreational mathematics.
Simulates the propagation of the acoustic wave using the finite difference method in 2D and 3D domains.
SynthLab objects for Will Pirkle's Synth Books
A curated list of my favourite music DSP and audio programming resources
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
STM32F project template and utility routines used for Mutable Instruments products