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Audio convolution algorithm in C++ for real time audio processing
Generic UI for card games like Hearthstone, Magic Arena and Slay the Spire...
An unofficial rules engine for the world's greatest card game.
A cross-platform virtual tabletop for multiplayer card games
Repack docker images to optimize for pulling speed.
QGoodWindow - border less window for Qt 5 and Qt 6
Deeply learned simulator for Orange Tiny Terror with Recurrent Neural Networks
Guitar plugin using neural network to emulate the pre-amp section of an old Akai reel-to-reel tape machine
Virtual analog modeling of the Pultec EQP-1A equalizer using Wave Digital Filters.
Color schemes for the QtCreator text editor
Cross platform plugin testing and validation tool
Model of the classic Ibanez Tube Screamer 808 using Nodal Analysis and WDF with a few new features added!
A easy-to-use collection of C++ classes for Wave Digital Filter WDF
WaveNet for virtual analog modeling, implemented as a real-time audio plugin using JUCE.
Chowdhury DSP Wave Digital Filters Library
Set of plugins for guitar sound processing.
A set of high-quality guitar effect plugins for Raspberry Pi with specific support for PiPedal.
Audio Plugin template using JUCE 6/7 and CMake
Files for my "Guitar Amplification and Effects" class at Georgia Tech
Simple guitar speaker simulator audio plugin using impulse responses. Built on the JUCE framework.
Example code for Fluent Python, 2nd edition (O'Reilly 2022)