- Minneapolis
Stars
👻 Ghostty is a fast, feature-rich, and cross-platform terminal emulator that uses platform-native UI and GPU acceleration.
openblack is an open-source game engine that supports playing Black & White (2001).
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
A simple selection history window for Unity.
MyBox is a set of attributes, tools and extensions for Unity
modesttree / Zenject
Forked from ssannandeji/Zenject-2019Dependency Injection Framework for Unity3D
Cross-platform, fast, feature-rich, GPU based terminal
A Simple 2D Golang collision detection and resolution library for games
A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
Console-based GLSL Sandbox for 2D/3D shaders
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
lightweight, idiomatic and composable router for building Go HTTP services
CLI for Vela (Target's official Pipeline Automation Framework)
A Unity3d ConeCastAll extension method for the Physics class, similar to Physics.SphereCastAll
A C# Editor Script that allows you to save a usable Mesh .asset file into your project.
Worker for Vela (Target's official Pipeline Automation Framework)
Community Health Documentation for Vela (Target's official Pipeline Automation Framework)
Git Plugin for Vela (Target's official Pipeline Automation Framework)