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  • Zhejiang university
  • Hangzhou,China

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Starred repositories

38 stars written in C#
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Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 23,648 1,262 Updated Dec 14, 2024

.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

C# 15,730 4,830 Updated Jan 25, 2025

A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.

C# 9,434 773 Updated May 15, 2024

Unity Node Editor: Lets you view and edit node graphs inside Unity

C# 3,423 598 Updated Aug 26, 2024

Unreal Engine .NET 6 integration

C# 3,175 242 Updated Jun 7, 2023

High Level API Components for Runtime NavMesh Building

C# 3,035 1,100 Updated May 17, 2023

A flexible and modular Node Editor Framework for creating node based displays and editors in Unity

C# 2,022 417 Updated Oct 31, 2023

Unity DOTS/ECS example

C# 1,875 202 Updated Jun 17, 2023

Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

C# 1,765 126 Updated Dec 16, 2024

C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.

C# 1,743 394 Updated Jun 24, 2024

Level design tools for Unity

C# 1,385 137 Updated May 7, 2022

UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload

C# 1,014 90 Updated Jan 24, 2025

Realtime-CSG, CSG level editor for Unity

C# 820 86 Updated Jul 18, 2024

A tool to export any Unity GameObject into a FBX ASCII format

C# 810 166 Updated Jun 25, 2023

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.

C# 768 102 Updated Jan 24, 2025

A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.

C# 629 40 Updated Oct 17, 2024

布風骨物理エンジン

C# 590 76 Updated Oct 19, 2023

Integration of Pixar's Universal Scene Description into Unity. UPDATE: This package has been superseded by our new bundle of USD packages. Please see README & link below for further details.

C# 503 78 Updated Nov 25, 2024

Active Ragdolls in Unity

C# 311 70 Updated Feb 2, 2021

Houdini Engine for Unity

C# 229 87 Updated Oct 23, 2024

FBX SDK C# bindings

C# 220 44 Updated Oct 25, 2024

G-Shark is a free and open-source geometry library designed for computational designers and software developers in the Architecture, Engineering, and Construction (AEC) industry.

C# 217 37 Updated Aug 13, 2023

Simple 2D cloth simulation test + FABRIK (inverse kinematics) test

C# 180 52 Updated Sep 20, 2021

Kinematica Demo Project

C# 178 36 Updated Dec 11, 2020

C# and Python implementation of the "mip flooding" algorithm used in God of War. This algorithm was presented in the 2019 GDC talk and optimizes game textures sizes on disk.

C# 74 9 Updated Aug 17, 2024

A useful tool for quickly setting up and manipulating dynamic bones for Unity characters

C# 65 9 Updated Mar 11, 2019
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