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Zhejiang university
- Hangzhou,China
Starred repositories
A C++ NURBS Algorithms Open Source Library, match the NURBS Book
[ICCV 2021] Image Inpainting via Conditional Texture and Structure Dual Generation
Lora dreambooth training with inpainting tuned SDXL model
The CImg Library is a small and open-source C++ toolkit for image processing
An example showing how to update textures from a native plugin in Unity.
nanoflann: a C++11 header-only library for Nearest Neighbor (NN) search with KD-trees
An Iterative Closest Point (ICP) library for 2D and 3D mapping in Robotics
This is a mirror of the latest stable version of Triangle.
CAD project about sketching on 3D models to generate mesh.
Python package for reading Adobe Photoshop PSD files
ONNX Runtime: cross-platform, high performance ML inferencing and training accelerator
A fully open PCG (procedural content generation) framework for Unity to create organic and natural looking worlds.
A plugin for Autodesk Maya that detects and visualizes mesh intersections in the viewport.
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
C++ library for working with different color spaces, converting between color spaces and comparing colors
Wechat Mini Game Unity engine adapter documents.
UE5标识符详解,包含100多个标识符以及300多个meta的解释和示例。Detailed Explanation of UE5 Identifiers, including over 100 identifiers and explanations and examples for more than 300 meta tags.
Completely Rebuild Of Offcial Houdini Engine From Zero, 2x - 15x Faster I/O, Optimized for making procedural landscape and city toolset
3ds Max Explode Geometry plug-in