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[sounds] use a better name than 'default' for sounds bundled with skin
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tamland committed May 14, 2015
1 parent 21f68f6 commit 0afedc3
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Showing 2 changed files with 5 additions and 2 deletions.
5 changes: 4 additions & 1 deletion addons/resource.language.en_gb/resources/strings.po
Original file line number Diff line number Diff line change
Expand Up @@ -7044,7 +7044,10 @@ msgctxt "#15105"
msgid "* All genres"
msgstr ""

#empty string with id 15106
#: xbmc/addons/Skin.cpp
msgctxt "#15106"
msgid "Skin built-in"
msgstr ""

msgctxt "#15107"
msgid "Buffering..."
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2 changes: 1 addition & 1 deletion xbmc/addons/Skin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -397,7 +397,7 @@ void CSkinInfo::SettingOptionsSkinSoundFiller(const CSetting *setting, std::vect
list.push_back(make_pair(g_localizeStrings.Get(474), "OFF"));

if (CDirectory::Exists(URIUtils::AddFileToFolder(g_SkinInfo->Path(), "sounds")))
list.push_back(make_pair(g_localizeStrings.Get(15109), "SKINDEFAULT"));
list.push_back(make_pair(g_localizeStrings.Get(15106), "SKINDEFAULT"));

ADDON::VECADDONS addons;
if (ADDON::CAddonMgr::Get().GetAddons(ADDON::ADDON_RESOURCE_UISOUNDS, addons))
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