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#include <stdlib.h> | ||
#include <assert.h> | ||
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// A structure to represent an element of the stack. | ||
typedef struct Node { | ||
int value; | ||
struct Node* next; | ||
} Node; | ||
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Node* nodeCreate(int val) { | ||
Node* node = (Node*)malloc(sizeof(Node)); | ||
node->value = val; | ||
node->next = NULL; | ||
return node; | ||
} | ||
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void nodePush(Node** obj, int val) { | ||
assert(obj); | ||
Node* node = (Node*)malloc(sizeof(Node)); | ||
node->value = val; | ||
node->next = *obj; | ||
*obj = node; | ||
} | ||
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void nodePop(Node** obj) { | ||
assert(obj); | ||
if (*obj) { | ||
Node* tmp = *obj; | ||
*obj = tmp->next; | ||
free(tmp); | ||
} | ||
} | ||
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// A structure to represent a stack. | ||
typedef struct { | ||
int size; | ||
Node* top; | ||
} MyStack; | ||
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MyStack* stackCreate() | ||
{ | ||
MyStack* stack = (MyStack*)malloc(sizeof(MyStack)); | ||
stack->size = 0; | ||
stack->top = NULL; | ||
return stack; | ||
} | ||
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void stackPush(MyStack* stack, int item) | ||
{ | ||
if (!stack->top) { | ||
stack->top = nodeCreate(item); | ||
} else { | ||
nodePush(&stack->top, item); | ||
} | ||
stack->size++; | ||
} | ||
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void stackPop(MyStack* stack) | ||
{ | ||
nodePop(&stack->top); | ||
stack->size--; | ||
} | ||
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int stackTop(MyStack* stack) | ||
{ | ||
assert(stack); | ||
assert(stack->top); | ||
return stack->top->value; | ||
} | ||
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typedef struct { | ||
MyStack* stk; | ||
MyStack* minStk; | ||
} MinStack; | ||
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MinStack* minStackCreate() { | ||
MinStack* min = (MinStack*)malloc(sizeof(MinStack)); | ||
min->stk = NULL; | ||
min->minStk = NULL; | ||
return min; | ||
} | ||
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void minStackPush(MinStack* obj, int val) { | ||
assert(obj); | ||
if(!obj->stk) { | ||
obj->stk = stackCreate(); | ||
obj->minStk = stackCreate(); | ||
} | ||
stackPush(obj->stk, val); | ||
if (obj->minStk->top) { | ||
int minTop = stackTop(obj->minStk); | ||
if ( val < minTop) { | ||
stackPush(obj->minStk, val); | ||
} else { | ||
stackPush(obj->minStk, minTop); | ||
} | ||
} else { | ||
stackPush(obj->minStk, val); | ||
} | ||
} | ||
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void minStackPop(MinStack* obj) { | ||
assert(obj); | ||
stackPop(obj->stk); | ||
stackPop(obj->minStk); | ||
} | ||
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int minStackTop(MinStack* obj) { | ||
assert(obj); | ||
return stackTop(obj->stk); | ||
} | ||
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int minStackGetMin(MinStack* obj) { | ||
assert(obj); | ||
return stackTop(obj->minStk); | ||
} | ||
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void minStackFree(MinStack* obj) { | ||
assert(obj); | ||
if (obj->stk) { | ||
while(obj->stk->top) { | ||
stackPop(obj->stk); | ||
} | ||
while(obj->minStk->top) { | ||
stackPop(obj->minStk); | ||
} | ||
free(obj->stk); | ||
free(obj->minStk); | ||
} | ||
free(obj); | ||
} | ||
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/** | ||
* Your MinStack struct will be instantiated and called as such: | ||
* MinStack* obj = minStackCreate(); | ||
* minStackPush(obj, val); | ||
* minStackPop(obj); | ||
* int param_3 = minStackTop(obj); | ||
* int param_4 = minStackGetMin(obj); | ||
* minStackFree(obj); | ||
*/ | ||
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