Stars
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"
Reversed engineered game Starflight (1986)
Eureka is a cross-platform map editor for the DOOM engine games.
A library to create charts in wxWidgets applications
wadc - A programming language for the construction of Doom maps
FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
Ebitengine - A dead simple 2D game engine for Go
Implementation of Deepmind's AlphaZero algorithm with Caffe and C++
Texinfo version of "Structure and Interpretation of Computer Programs"