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4 stars written in C
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A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

C 13,483 5,420 Updated Jan 13, 2025

OpenGL text using one vertex buffer, one texture and FreeType

C 1,679 270 Updated Jan 20, 2025

Modifications to third party software used by UE4

C 341 267 Updated Sep 19, 2022

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

C 19 16 Updated Mar 18, 2023