Stars
4
stars
written in C
Clear filter
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
OpenGL text using one vertex buffer, one texture and FreeType
Modifications to third party software used by UE4
EpicGames / SPIRV-Reflect
Forked from KhronosGroup/SPIRV-ReflectSPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.