Starred repositories
A list of RSS related stuff: tools, services, communities and tutorials, etc.
A simple way to pack and manage texture atlases for libGDX game framework.
The project used to showcase some ceramic features in [Discover ceramic](https://jeremyfa.com/what-is-ceramic-engine/) article
Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects
The most simple examples for heaps. See http://haxe.ru/heapsio (it's in russian)
A physics system and ECS developed for heaps.io game engine.
An immutable state container for Haxe 4, similar to Redux.
source code from kha tutorial series
A modern and transparent way to use Windows VST2, VST3 and CLAP plugins on Linux
myPhysicsLab provides JavaScript classes to build real-time interactive animated physics simulations
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Docker image with Java and Neanderthal installed
Clojure-based, R-like statistical computing and graphics environment for the JVM
A fast Clojure Tensor & Deep Learning library
Javascript Matrix and Vector library for High Performance WebGL apps
fenoloftaleina / cljs-webgl
Forked from asakeron/cljs-webglWebGL, GLSL, something, something.
Dynamic Tensor Graph library in Clojure (think PyTorch, DynNet, etc.)