Stars
This project aims to collect the latest "call for reviewers" links from various top CS/ML/AI conferences/journals
Scenedoor: An Environmental Backdoor Attack for Face Recognition
luo-ziyuan / Awesome-Backdoor-in-Deep-Learning
Forked from zihao-ai/Awesome-Backdoor-in-Deep-LearningA curated list of papers & resources on backdoor attacks and defenses in deep learning.
Personal websites.
This project aim to reproduce Sora (Open AI T2V model), we wish the open source community contribute to this project.
Spectrum simulation attack (ECCV'2022 Oral) towards boosting the transferability of adversarial examples
Refine high-quality datasets and visual AI models
Optimized implementation for color-icon-matrix barcodes
⛹️ Pytorch ReID: A tiny, friendly, strong pytorch implement of person re-id / vehicle re-id baseline. Tutorial 👉https://github.com/layumi/Person_reID_baseline_pytorch/tree/master/tutorial
The repository provides code for running inference with the Meta Segment Anything Model 2 (SAM 2), links for downloading the trained model checkpoints, and example notebooks that show how to use th…
PyTorch implementation of the classical image steganalysis networks, compatible with both grayscale and color images, and supporting multiple image sizes.
A Watermark-Conditioned Diffusion Model for IP Protection (ECCV 2024)
Safe-CLIP: Removing NSFW Concepts from Vision-and-Language Models. ECCV 2024
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Pytorch implementation of Pano2Room (SIGGRAPH Asia 2024)
CCTV camera calibration toolbox based on satellite image
[ECCV2024] CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
[CVPR 2024] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
[ECCV 2024 Oral] LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation.