Tags: redheadgektor/Mirror
Tags
fix(SWT): fixing jslib for Unity2021 (MirrorNetworking#3084) replacing `Pointer_stringify` with `UTF8ToString`, This still works in 2019.4 as well. fixes "Runtime is not defined" unity bug. Unity does not auto link Runtime in 2021, this is a bug, checking if it is undefined then creating it fixes the issue, and will continue you work after unity fixes the bug. Note: `Module['dynCall_vi']` fix does not work here because it throws an exception after each call. original commits: James-Frowen/SimpleWebTransport@2f5a74b James-Frowen/SimpleWebTransport@945b50d fixes: MirrorNetworking#3012
fix: MirrorNetworking#2907 LatencySimulation now uses Time.unscaledTime
feat: OnStopLocalPlayer (MirrorNetworking#2070) (MirrorNetworking#3076) * OnStopLocalPlayer * NB test * stuff
fix: Duplicate IL2CPP hashes when building to WebGL (MirrorNetworking… …#3061) (MirrorNetworking#3072) * fix: Duplicate IL2CPP hashes when building to WebGL (MirrorNetworking#3061) * change to tryget * Update DistanceInterestManagement.cs * Update MethodProcessor.cs * GenerateMethodName * Update MethodProcessor.cs * Update Assets/Mirror/Editor/Weaver/Weaver.cs * Update Weaver.cs Co-authored-by: vis2k <[email protected]> * fix callers to replacement rpcs which used to call the deadlock * improve generated name Co-authored-by: cooper <[email protected]>
perf: inline several hot path functions (MirrorNetworking#3065) * perf: NetworkReader inline all functions * perf: NetworkWriter inline all functions * perf: Utils inlining * perf: Pool inlining * perf: NetworkReader/WriterPool inlining * perf: Compression inlining * perf: Extensions inlining * perf: Mathd inlining * perf: MessagePacking inlining
fix: added / updated AddComponent attributes (MirrorNetworking#3062) * fix: added / updated AddComponent attributes * fix: Added / Updated AddComponent attirbutes * Update Assets/Mirror/Components/Discovery/NetworkDiscoveryHUD.cs
PreviousNext