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A few experiments with watercolour-like shader effects made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0

C# 191 32 Updated Oct 28, 2020

Open-source live-chat, email support, omni-channel desk. An alternative to Intercom, Zendesk, Salesforce Service Cloud etc. 🔥💬

Ruby 21,884 3,725 Updated Jan 8, 2025

Fair-code workflow automation platform with native AI capabilities. Combine visual building with custom code, self-host or cloud, 400+ integrations.

TypeScript 54,195 9,632 Updated Jan 8, 2025

The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

C# 2,065 178 Updated Dec 28, 2024

A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.

C# 103 12 Updated Sep 11, 2023

Screen Space Boolean Implementation for Unity.

ShaderLab 264 35 Updated Jan 3, 2019

This is a simple project for volume rendering of DICOM data in Unity.

C# 68 21 Updated Sep 26, 2021

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

C# 1,120 134 Updated Jan 1, 2025

A simple example of Volume Rendering for Unity.

GLSL 196 36 Updated Aug 27, 2023

Fur shader implementation for URP

HLSL 1,081 163 Updated Jan 5, 2023

No need to switch to Power Point anymore.

C# 231 46 Updated Jun 6, 2018

A program that makes use of OpenPose pose detection to transform a video into a 2D animation file in Unity's .anim format. Also, it process the results to smooth the animation and is able to genera…

Python 33 4 Updated Mar 12, 2023

Examples from the Unity URP Cookbook e-book

ShaderLab 230 50 Updated Sep 10, 2023

Implementation of a persistent serializable GUID (Globally Unique Identifier) for Unity.

C# 53 5 Updated Oct 13, 2024

A package for synchronizing meshes/models editing in DCC tools into Unity in real time.

C# 1,614 177 Updated Dec 6, 2024

Detection, tracking and re-identification of people in a surveillance video to make a list of people that appeared in the video. If people leave the frame and re-appear later in the video, the mode…

Python 138 61 Updated Jul 3, 2020

A bunch of code to make using async-await easier in Unity3D

C# 1 Updated Feb 27, 2019

A better default template for Unity WebGL

HTML 765 136 Updated Jan 29, 2021

This is an internal implementation of Linq to NativeArray which uses C#8 feature

C# 30 Updated Oct 28, 2019

Run macOS VM in a Docker! Run near native OSX-KVM in Docker! X11 Forwarding! CI/CD for OS X Security Research! Docker mac Containers.

Shell 49,236 2,753 Updated Nov 18, 2024

Minimal dependency injection framework for Unity

C# 756 52 Updated Oct 29, 2024

UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…

C# 5,930 808 Updated Jan 7, 2025

Recreating the rail movement system from Star Fox

C# 126 65 Updated Jun 9, 2020

High Level API Components for Runtime NavMesh Building

C# 3,034 1,101 Updated May 17, 2023

🕹 Unity SDK for building games that interact with blockchains.

C# 929 239 Updated Jan 8, 2025

Example project to draw 1million grass instances on mobile

C# 1,582 241 Updated Nov 25, 2020

(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!

ShaderLab 469 82 Updated Feb 23, 2023

Reusable RendererFeature of MobileScreenSpacePlanarReflection

C# 1,073 156 Updated Nov 14, 2022

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

C# 1,939 253 Updated Aug 10, 2023

🌟 For when you really just want to serve some files over HTTP right now!

Rust 6,282 306 Updated Jan 3, 2025
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