Skip to content
View renatoconkist's full-sized avatar
🏠
Working from home
🏠
Working from home

Block or report renatoconkist

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

A few experiments with watercolour-like shader effects made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0

C# 193 32 Updated Oct 28, 2020

Open-source live-chat, email support, omni-channel desk. An alternative to Intercom, Zendesk, Salesforce Service Cloud etc. 🔥💬

Ruby 22,606 3,955 Updated Mar 7, 2025

Fair-code workflow automation platform with native AI capabilities. Combine visual building with custom code, self-host or cloud, 400+ integrations.

TypeScript 64,945 15,694 Updated Mar 6, 2025

The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

C# 2,165 194 Updated Jan 17, 2025

A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.

C# 104 12 Updated Sep 11, 2023

Screen Space Boolean Implementation for Unity.

ShaderLab 266 35 Updated Jan 3, 2019

This is a simple project for volume rendering of DICOM data in Unity.

C# 71 20 Updated Sep 26, 2021

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

C# 1,184 141 Updated Jan 1, 2025

A simple example of Volume Rendering for Unity.

GLSL 199 36 Updated Aug 27, 2023

Fur shader implementation for URP

HLSL 1,124 167 Updated Jan 5, 2023

No need to switch to Power Point anymore.

C# 234 46 Updated Jun 6, 2018

A program that makes use of OpenPose pose detection to transform a video into a 2D animation file in Unity's .anim format. Also, it process the results to smooth the animation and is able to genera…

Python 34 4 Updated Mar 12, 2023

Examples from the Unity URP Cookbook e-book

ShaderLab 240 52 Updated Sep 10, 2023

Implementation of a persistent serializable GUID (Globally Unique Identifier) for Unity.

C# 56 5 Updated Oct 13, 2024

A package for synchronizing meshes/models editing in DCC tools into Unity in real time.

C# 1,622 178 Updated Dec 6, 2024

Detection, tracking and re-identification of people in a surveillance video to make a list of people that appeared in the video. If people leave the frame and re-appear later in the video, the mode…

Python 141 62 Updated Jul 3, 2020

A bunch of code to make using async-await easier in Unity3D

C# 1 Updated Feb 27, 2019

A better default template for Unity WebGL

HTML 776 136 Updated Jan 29, 2021

This is an internal implementation of Linq to NativeArray which uses C#8 feature

C# 30 Updated Oct 28, 2019

Run macOS VM in a Docker! Run near native OSX-KVM in Docker! X11 Forwarding! CI/CD for OS X Security Research! Docker mac Containers.

Shell 49,864 2,788 Updated Nov 18, 2024

Minimal dependency injection framework for Unity

C# 806 56 Updated Mar 3, 2025

UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…

C# 6,113 822 Updated Mar 6, 2025

Recreating the rail movement system from Star Fox

C# 128 65 Updated Jun 9, 2020

High Level API Components for Runtime NavMesh Building

C# 3,040 1,104 Updated May 17, 2023

🕹 Unity SDK for building games that interact with blockchains.

C# 940 243 Updated Feb 21, 2025

Example project to draw 1million grass instances on mobile

C# 1,594 247 Updated Nov 25, 2020

(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!

ShaderLab 470 82 Updated Feb 23, 2023

Reusable RendererFeature of MobileScreenSpacePlanarReflection

C# 1,099 160 Updated Nov 14, 2022

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

C# 1,980 255 Updated Aug 10, 2023

🌟 For when you really just want to serve some files over HTTP right now!

Rust 6,422 309 Updated Mar 7, 2025
Next