- Oregon
- www.rteakin.com
Stars
Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
Manipulate audio with a simple and easy high level interface
A modern cross-platform low-level graphics library and rendering framework
Sample projects demonstrating the usage of Diligent Engine
Utilities built on top of core module
π Simple package for monitoring and control your NVIDIA Jetson [Orin, Xavier, Nano, TX] series
A tool which allows you to edit source code of any MSVC C++ project live at runtime
Adds hotkeys to toggle todos, ordered/unordered lists and blockquotes in Obsidian
Conversion routines to convert all Notion .md exports to full Obsidian compatibility
The new Windows Terminal and the original Windows console host, all in the same place!
nvpro-pipeline is a research rendering pipeline
VSIX Project that provides GLSL language integration.
Mitsuba 2: A Retargetable Forward and Inverse Renderer
Ray tracing examples and tutorials using VK_KHR_ray_tracing
shared source code and resources needed for the samples to run
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
ππ Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
vulkan abstraction layer that represent frame as a task graph
Node.js Production Process Manager with a built-in Load Balancer.