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1.1

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CPU Temperature (and similar values) support for Windows (dotnet#1238)

* Add basic CpuTemperature implementation for Windows

Downside: Requires elevated permissions

* Clean init sequence

Properties should not have side effects

* Add application manifest for Windows

On Windows, the example requires elevated permissions. It
may still not find a suitable sensor, dependent on the hardware.

* Update readme

* Add new binding for OpenHardwareMonitor connection

* Clean up

* Add documentation

* Better documentation for TimeSpan constants

* Allow arbitrary thread cycle times

* Value must not be negative

* More generic binding name

Also changed namespace, to prevent namespace to class name collisions

* Use HardwareMonitor on Windows, if available

And add missing Dispose

* Use more recent version of System.Management

Latest Version not available on official sources yet

* Minor documentation improvements

* Updating dependency package versions from dotnet/runtime and adding new package subscription

* Fixing build break due to dependencies

* Removing restore sources so that NuGet.Config is used

* Rebasing and addressing nullability changes

* Addressing feedback

Co-authored-by: Jose Perez Rodriguez <[email protected]>

1.1-preview2

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Adding Instructions to donwload .NET 5 preview SDK (dotnet#1088)

1.1-preview1

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[master] Update dependencies from dotnet/arcade (dotnet#999)

- Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.20152.4
- Microsoft.DotNet.GenAPI - 5.0.0-beta.20152.4
- Microsoft.DotNet.Helix.Sdk - 5.0.0-beta.20152.4

1.0

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Upgrading dotnet/corefx dependencies to stable (dotnet#726)

1.0-preview8

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Update dependencies from https://github.com/dotnet/arcade build 20190…

…812.1 (dotnet#670)

- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19412.1
- Microsoft.DotNet.GenAPI - 1.0.0-beta.19412.1
- Microsoft.DotNet.Helix.Sdk - 2.0.0-beta.19412.1

1.0-preview7

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Fixing symbol packages so that they contain the expected pdbs in the …

…right locations (dotnet#624)

* Fixing symbol packages so that they contain the expected pdbs in the right locations

* Moving targets to Directory.Build.targets and plugging into DebugSymbolsProjectOutputGroup

* Keeping the pdb for that not supported assembly

* Migrate Azure pipelines yaml to stages to onboard symbol publishing and
skipping flaky test

* Updating the publish category

1.0-preview6

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[master] Update dependencies from dotnet/arcade (dotnet#487)

* Update dependencies from https://github.com/dotnet/arcade build 20190607.62

- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19307.62
- Microsoft.DotNet.GenAPI - 1.0.0-beta.19307.62
- Microsoft.DotNet.Helix.Sdk - 2.0.0-beta.19307.62

* Update dependencies from https://github.com/dotnet/arcade build 20190608.1

- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19308.1
- Microsoft.DotNet.GenAPI - 1.0.0-beta.19308.1
- Microsoft.DotNet.Helix.Sdk - 2.0.0-beta.19308.1

* Update dependencies from https://github.com/dotnet/arcade build 20190609.1

- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19309.1
- Microsoft.DotNet.GenAPI - 1.0.0-beta.19309.1
- Microsoft.DotNet.Helix.Sdk - 2.0.0-beta.19309.1

1.0-preview4

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Update package description

Add quick blurb about libgpiod

1.0-preview2

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Adding Iot.Device.Bindings package (#155)

* Adding Iot.Device.Bindings package

* Adding missing tag