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Starred repositories
Implementations of Firebase for Godot using GDScript
Coral is a C++/C# wrapper around the .NET CoreCLR library, the purpose of Coral is to provide a native interface similar to Mono, but in a more modern style, and using .NET Core instead of .NET Fra…
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A C++ 17 Reflection Library, used in SurgeEngine
Open Parser for Systematic IUPAC Nomenclature. Chemical name to structure conversion
No longer maintained! Check out Blender's official icon browser instead.
An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license
Yet another open-source game engine using OpenGL, built for learning CG and GPGPU.
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
The best way to write secure and reliable applications. Write nothing; deploy nowhere.