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Coral is a C++/C# wrapper around the .NET CoreCLR library, the purpose of Coral is to provide a native interface similar to Mono, but in a more modern style, and using .NET Core instead of .NET Fra…

C++ 234 32 Updated Jan 14, 2025

📈 General purpose hits (page views) counter

Elixir 442 62 Updated Dec 30, 2024

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 10,461 906 Updated Jan 14, 2025

A C++ 17 Reflection Library, used in SurgeEngine

C++ 5 Updated Dec 26, 2021

Open Parser for Systematic IUPAC Nomenclature. Chemical name to structure conversion

Java 163 33 Updated Jan 5, 2025

Blender's icons have all been stored in a single svg file... until now!

Python 65 5 Updated Jan 11, 2024

SurgeEngine development repository

C++ 3 Updated Oct 14, 2022

An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license

C++ 741 57 Updated Apr 22, 2024

GPU-based Forward+ renderer

C++ 502 52 Updated Jan 9, 2020

Yet another open-source game engine using OpenGL, built for learning CG and GPGPU.

C++ 6 2 Updated Feb 7, 2023

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

C++ 827 47 Updated Feb 1, 2022

The best way to write secure and reliable applications. Write nothing; deploy nowhere.

Dockerfile 61,282 4,722 Updated Aug 7, 2024

A rendering engine, what else?

C++ 50 5 Updated Jan 5, 2022