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GDScript: Give an error if dependency can't be parsed
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Otherwise this may lead to a crash when the dependency is not present.
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vnen committed Nov 26, 2020
1 parent 613b76c commit 817fb3d
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Showing 2 changed files with 12 additions and 4 deletions.
14 changes: 11 additions & 3 deletions modules/gdscript/gdscript_analyzer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2029,9 +2029,17 @@ void GDScriptAnalyzer::reduce_get_node(GDScriptParser::GetNodeNode *p_get_node)
p_get_node->set_datatype(result);
}

GDScriptParser::DataType GDScriptAnalyzer::make_global_class_meta_type(const StringName &p_class_name) {
GDScriptParser::DataType GDScriptAnalyzer::make_global_class_meta_type(const StringName &p_class_name, const GDScriptParser::Node *p_source) {
Ref<GDScriptParserRef> ref = get_parser_for(ScriptServer::get_global_class_path(p_class_name));
ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
Error err = ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);

if (err) {
push_error(vformat(R"(Could not resolve class "%s", because of a parser error.)", p_class_name), p_source);
GDScriptParser::DataType type;
type.type_source = GDScriptParser::DataType::UNDETECTED;
type.kind = GDScriptParser::DataType::VARIANT;
return type;
}

GDScriptParser::DataType type;
type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
Expand Down Expand Up @@ -2303,7 +2311,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
}

if (ScriptServer::is_global_class(name)) {
p_identifier->set_datatype(make_global_class_meta_type(name));
p_identifier->set_datatype(make_global_class_meta_type(name, p_identifier));
return;
}

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2 changes: 1 addition & 1 deletion modules/gdscript/gdscript_analyzer.h
Original file line number Diff line number Diff line change
Expand Up @@ -96,7 +96,7 @@ class GDScriptAnalyzer {
GDScriptParser::DataType type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source);
GDScriptParser::DataType type_from_metatype(const GDScriptParser::DataType &p_meta_type) const;
GDScriptParser::DataType type_from_property(const PropertyInfo &p_property) const;
GDScriptParser::DataType make_global_class_meta_type(const StringName &p_class_name);
GDScriptParser::DataType make_global_class_meta_type(const StringName &p_class_name, const GDScriptParser::Node *p_source);
bool get_function_signature(GDScriptParser::Node *p_source, GDScriptParser::DataType base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
bool function_signature_from_info(const MethodInfo &p_info, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
bool validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call);
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