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Tags: rollyhuang/aseprite

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v1.3.13-beta1

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Merge branch 'main' into beta

v1.3.12

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Missing #include to use color_t in get_sprite_pixel()

v1.3.12-beta1

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Merge branch 'main' into beta

v1.3.11

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Update copyright year to 2025

v1.3.11-beta2

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Merge branch 'main' into beta

v1.3.10.1

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Change window visibility only when owns display

Before this the visibility was changed if the window pointed to a
display without taking into account that it might not own it. Fix aseprite#4805

v1.3.11-beta1

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[lua] Disable 'beforesitechange' event (aseprite#4569, aseprite#4780, a…

…seprite#4785)

v1.3.10

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Update laf module

v1.3.9.1

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Fix transparency issue with new color criterias (fix aseprite#4686)

Prior to this fix, the following particular conditions caused
an incorrect conversion of an opaque color to a transparent color
during RGBA->Indexed conversion:
- RGBA image with black color (#000000 a=255) painted on the canvas
- The black color is absent from the palette.
- The mask color is present in the palette
- Converts the sprite to indexed color mode using
  Sprite > Color Mode > More Options
- Select Advanced Options, select a Color Best Fit Criteria other than
  Default (for example CIELAB) and press OK
- The original black color becomes the mask color.

v1.3.9

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Fix Sentry wrapper compilation