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FIX: typo
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tkoyama010 committed Oct 26, 2019
1 parent 50f667c commit 85e8fac
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Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion docs/source/mayavi/auto/canyon_decimation.py
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
The initial grid is displayed in white, and the optimized grid is displayed in
black, with the surface it creates. The initial grid can be seen
disappearing as it goes under the surface of the approximated grid:
although the decimated mesh follows closely the orginal, it is not
although the decimated mesh follows closely the original, it is not
exactly the same.
One can see that the reduction in number of polygons is huge: the white
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2 changes: 1 addition & 1 deletion docs/source/mayavi/auto/example_canyon_decimation.rst
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ approximates the initial regular grid.
The initial grid is displayed in white, and the optimized grid is displayed in
black, with the surface it creates. The initial grid can be seen
disappearing as it goes under the surface of the approximated grid:
although the decimated mesh follows closely the orginal, it is not
although the decimated mesh follows closely the original, it is not
exactly the same.

One can see that the reduction in number of polygons is huge: the white
Expand Down
2 changes: 1 addition & 1 deletion examples/mayavi/mlab/canyon_decimation.py
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
The initial grid is displayed in white, and the optimized grid is displayed in
black, with the surface it creates. The initial grid can be seen
disappearing as it goes under the surface of the approximated grid:
although the decimated mesh follows closely the orginal, it is not
although the decimated mesh follows closely the original, it is not
exactly the same.
One can see that the reduction in number of polygons is huge: the white
Expand Down

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