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The financial transactions database designed for mission critical safety and performance.
👻 Ghostty is a fast, feature-rich, and cross-platform terminal emulator that uses platform-native UI and GPU acceleration.
An interpreter for Monkey with parser combinator written in Rust
My first foray into learning Rust: an implementation of Thorsten Ball's Monkey programming language
An interpreter for the Monkey programming language written in Rust
Odin implementation of a Lox virtual machine and compiler based on Robert Nystrom's Crafting Interpreters
A Zig package for translating C code into Zig code.
Rust implementation of Peter Shirley's "Ray Tracing: The Rest Of Your Life"
Rust implementation of Peter Shirley's "Ray Tracing: The Next Week"
A simple ray tracer in Odin based on "Ray Tracing in One Weekend"
Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.
Starter code samples for using Direct3D11 in Odin
Install and run Emacs with the Windows Subsystem for Linux (WSL 2) in Windows 10 or 11.
kiennq / emacs-build
Forked from juanjosegarciaripoll/emacs-buildScripts to build a distribution of Emacs from sources, using MSYS2 and Mingw64(32)
A community driven list of useful Scala libraries, frameworks and software.
Yet another modal editing on Emacs / 猫态编辑
The core OCaml system: compilers, runtime system, base libraries
A privacy-first, open-source platform for knowledge management and collaboration. Download link: http://github.com/logseq/logseq/releases. roadmap: http://trello.com/b/8txSM12G/roadmap
Hazuki-san's cracked Sublime Text (Windows x64) collection.
A tutorial to learn Rust by writing a ray tracer and comparing with C++, built with Nextra, Next.js, TypeScript, React, Tailwind CSS, Remark, and MDX
Rust implementation of Peter Shirley's "Ray Tracing in One Weekend"
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
A utility wrapper that jump starts initialization of Vulkan for Odin Language.