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Haskell Raytracer
=================

This program is Copyright (C) 2006-2013 Ryan Lothian. All rights reserved.


Purpose 
-------
This program renders 3d objects using raytracing.

Visit http://www.ryanlothian.com/projects/haskell_raytracer/ for more 
information.


License 
-------
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your option) 
any later version.

This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for 
more details.

You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 
51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 

Dependencies
------------

  * ghci, ghc             - to compile a run the program
                  
  * bash or another shell - to run the compilation script


How to use
----------
To compile and run regression tests:

  sh build.sh
  
To run:

  ./raytracer        - This will render a scene with three spheres, outputting
                       a PPM image file. You can use eog to open this on
                       Ubuntu.

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Basic raytracer (3d scene renderer) written in Haskell.

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