Tags: sanderland/katrain
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1.14: newer default network (#638) * 1.12.4 (#606) * edit katrain/core/sgf_parser.py * edit katrain/i18n/locales/de/LC_MESSAGES/katrain.po, edit katrain/i18n/locales/cn/LC_MESSAGES/katrain.po and 17 other changes * Bump requests from 2.25.0 to 2.31.0 (#623) Bumps [requests](https://github.com/psf/requests) from 2.25.0 to 2.31.0. - [Release notes](https://github.com/psf/requests/releases) - [Changelog](https://github.com/psf/requests/blob/main/HISTORY.md) - [Commits](psf/requests@v2.25.0...v2.31.0) --- updated-dependencies: - dependency-name: requests dependency-type: direct:production ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * edit katrain/gui/popups.py * edit katrain/gui/popups.py * win exe * edit katrain/KataGo/katago * update workflows * upgrade model --------- Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Sander Land <[email protected]> Co-authored-by: Sander Land <[email protected]>
1.12.1 (#584) * Restore shaded territory display as a themeable option (#581) * Add shaded territory theme * fix max alpha docs * Document new theme option, improve screenshots and md * Fix detail about number of examples. * Bump pillow from 9.0.1 to 9.3.0 (#579) Bumps [pillow](https://github.com/python-pillow/Pillow) from 9.0.1 to 9.3.0. - [Release notes](https://github.com/python-pillow/Pillow/releases) - [Changelog](https://github.com/python-pillow/Pillow/blob/main/CHANGES.rst) - [Commits](python-pillow/Pillow@9.0.1...9.3.0) --- updated-dependencies: - dependency-name: pillow dependency-type: direct:production ... Signed-off-by: dependabot[bot] <[email protected]> Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Bump certifi from 2020.12.5 to 2022.12.7 (#588) Bumps [certifi](https://github.com/certifi/python-certifi) from 2020.12.5 to 2022.12.7. - [Release notes](https://github.com/certifi/python-certifi/releases) - [Commits](certifi/python-certifi@2020.12.05...2022.12.07) --- updated-dependencies: - dependency-name: certifi dependency-type: direct:production ... Signed-off-by: dependabot[bot] <[email protected]> Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Teaching loss fix (#587) * Loss during teaching games was not displayed. * Loss during teaching games was not displayed. * First version with working fixes. * Enables loss coloring when undoing a move in a teaching game. * Enables loss coloring when undoing a move in a teaching game. * Enables loss coloring when undoing a move in a teaching game. * Enables loss coloring when undoing a move in a teaching game. * fix bug, weak default * no transparency default * low transparency default * new katago * linux exe * black Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: Miles Crawford <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Jacob Minsky <[email protected]> Co-authored-by: Sander Land <[email protected]> Co-authored-by: Sander Land <[email protected]>
1.12 (#557) * add numpy * fix rotation on new game * fix wide root zero * edit INSTALL.md * force hints on only if starting pondering * readme * edit README.md * Check that the platform is Windows, and the user32 dll has the SetProcessDpiAwarenessContext function (should exist for all versions >= Vista). Prevents blurry Kivy windows on high dpi displays. Reference: https://stackoverflow.com/questions/71704354/kivy-app-is-blurry-on-windows-with-high-resolution-screen * Prevents blurry Kivy windows on high dpi displays. Check that the platform is Windows, and the user32 dll has the SetProcessDpiAwarenessContext function (should exist for all versions >= Vista). Reference: https://stackoverflow.com/questions/71704354/kivy-app-is-blurry-on-windows-with-high-resolution-screen * Use kivy.platform instead of the platform package. * Fix bug when the board size is not square. * Set log level back to "warning" (was changed by mistake in a previous commit). * change pyinstaller icon file paths from fully qualified to relative, pointing to the ico file in the repository * add VSVersionInfo metadata to Windows executable file from PyInstaller * replace importLib modules with path modification and regular imports * Initial code for analysis in move range (not working yet). * Initial working code for move range analysis. Work in progress, i18n not done. * Initial working code for move range analysis. Work in progress, i18n not done. * Get rid of unnecessary code for getting dialog subwidgets. * Implemented greyed-out inputs when the move range checkbox is not selected. * Fix spacing which was changed by accident. * edit katrain/popups.kv, edit katrain/gui/popups.py * Fix invocation of game analysis. * Added i18n for the move range analysis. i18n done for Russian. * TODO removed for Russian. * Translated remaining Russian strings which were TODO:. * French strings for move range analysis. * Change the way analyze_extra is called when move range is specified. * scale=0 turns off * allow 3.10 * edit .github/workflows/test.yaml * Blended territory display (#556) * Check that the platform is Windows, and the user32 dll has the SetProcessDpiAwarenessContext function (should exist for all versions >= Vista). Prevents blurry Kivy windows on high dpi displays. Reference: https://stackoverflow.com/questions/71704354/kivy-app-is-blurry-on-windows-with-high-resolution-screen * Prevents blurry Kivy windows on high dpi displays. Check that the platform is Windows, and the user32 dll has the SetProcessDpiAwarenessContext function (should exist for all versions >= Vista). Reference: https://stackoverflow.com/questions/71704354/kivy-app-is-blurry-on-windows-with-high-resolution-screen * Changed territory display to be smoothly blended, for player expected territories and for loss in teaching games. Added an ownership mark to stones while displaying territory; the color of the mark indicates expected ownership, and the size of the mark is proportional to certainty. * Fixed bug: blended territory display does not work with rotation. * Revert "Prevents blurry Kivy windows on high dpi displays." This reverts commit 1cff741. * Revert "Check that the platform is Windows, and the user32 dll has the SetProcessDpiAwarenessContext function (should exist for all versions >= Vista)." This reverts commit c9ae4f6. * Changed territory display to be smoothly blended, for player expected territories and for loss in teaching games. Added an ownership mark to stones while displaying territory; the color of the mark indicates expected ownership, and the size of the mark is proportional to certainty. Rebased blended territory display on the 1.12 branch. * Fixed bug: blended territory display does not work with rotation. Fixed for non-square board and rebased. * Revert "Prevents blurry Kivy windows on high dpi displays." This reverts commit 1cff741. * Revert "Check that the platform is Windows, and the user32 dll has the SetProcessDpiAwarenessContext function (should exist for all versions >= Vista)." This reverts commit c9ae4f6. * Make blended territory work with non-square boards and their rotations. * Whitespace. * Make blended territory work with non-square boards and their rotations. * Change marks on stones from circles to squares. * Add Theme settings enabling different types of territory and stone marks displays. * Add Theme settings enabling different types of territory and stone marks displays. * Reformatted with black -l 120. * Documentation for territory display styles and themes. * Added acknowledgement for game used in screenshots. * spacing * Some cleanup of Theme variables. * Switch default mode back to "blended". * Added screenshot of blended style - weak stone marks. * Fix bold text. Co-authored-by: Jacob Minsky <[email protected]> * fix test yaml * edit spec/file_version.py, edit katrain/core/game.py and 3 other changes * edit katrain/core/constants.py * Fixes and enhancements for the blended territory feature. (#564) * Fix newly placed stone getting transparency before ownership is updated. * Set black and white territory colors separately. * Try dimming board when territory display is active. * Change tint of the board when in territory estimate mode and style is "blended". * Fix bug when loading SGF with initial position setup. * Revert "Change tint of the board when in territory estimate mode and style is "blended"." This reverts commit d5b46c8. * Marks on stone should be stone colors, not ownership colors - which look bad. * Version with new board texture (wood6.jpg from https://github.com/waltheri/wgo.js/tree/master/textures) and changed territory color parameters. * Added gamma-correction to territory coloring. * Add acknowledgement for board texture. Co-authored-by: rzcp66 <[email protected]> * Remove numpy (#570) * Fix newly placed stone getting transparency before ownership is updated. * Set black and white territory colors separately. * Try dimming board when territory display is active. * Change tint of the board when in territory estimate mode and style is "blended". * Fix bug when loading SGF with initial position setup. * Revert "Change tint of the board when in territory estimate mode and style is "blended"." This reverts commit d5b46c8. * Marks on stone should be stone colors, not ownership colors - which look bad. * Version with new board texture (wood6.jpg from https://github.com/waltheri/wgo.js/tree/master/textures) and changed territory color parameters. * Added gamma-correction to territory coloring. * Eliminates numpy; working version with rotation without numpy. * Fixed stuff related to hover content and board rotation. * Bug fix for roi selection without numpy. * Added comment for rot90 implementation with lists. * Use reversed() instead of [::-1] for clarity. Co-authored-by: rzcp66 <[email protected]> * Fix region of interest display when board is rotated. (#572) * themes Co-authored-by: Sander Land <[email protected]> Co-authored-by: Sander Land <[email protected]> Co-authored-by: Jacob Minsky <[email protected]> Co-authored-by: ulty4life <[email protected]> Co-authored-by: Jacob Minsky <[email protected]> Co-authored-by: rzcp66 <[email protected]>
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