Skip to content

santalucial/D35E

This branch is 165 commits behind Rughalt/D35E:master.

Folders and files

NameName
Last commit message
Last commit date
Nov 20, 2020
May 9, 2021
Jan 26, 2021
Aug 25, 2020
Oct 21, 2020
May 9, 2021
Apr 18, 2021
May 9, 2021
May 2, 2021
Jul 24, 2020
May 9, 2021
Mar 5, 2021
Dec 2, 2020
Oct 31, 2020
May 13, 2020
May 9, 2021
May 9, 2021
May 13, 2020
Dec 12, 2020
Jan 18, 2021
Jan 26, 2021
May 13, 2020
Oct 7, 2020
Nov 3, 2020
Oct 7, 2020
Dec 29, 2020
May 13, 2020
Jan 26, 2021
Jul 29, 2020
Aug 11, 2020
May 2, 2021
Apr 27, 2021
Jan 26, 2021

Repository files navigation

3.5e SRD implementation for Foundry VTT.

Created from love for old RPGs based on 3.5 edition of System Reference Document, this systems aims to provide full 3.5e SRD implementation and system flexible enough for anything else, with useful automations to help smooth out the gameplay both for GMs and Players.

screen

This system provides character sheet support for Actors and Items, suport for systems like Psionics, Containers and Shapechange and ever growing compendiums with data on Monsters, Classes (along with features), Spells, Feats, Magic Items*! (Plus we have a custom skin, if you are into those kind of things.)

*Some of them are currently descriptive only, as system is in heavy developement.

Installation

Just search for 3.5e SRD in foundry system browser and click install! It is that simple!

Manual Install

Install the following game system in FoundryVTT's game system tab: https://www.dragonshorn.info/dnd35e/system.json

If you wish to manually install the system, you must clone or extract it into the Data/systems/D35E folder. You may do this by cloning the repository or downloading a zip archive from the here.

Documentation

You can find documentation on wiki. Be advised that this is heavy work in progress.

Progress

You can track SRD implementation progress here

Systems

Most of the stuff that is the same as in PF1 works. For things that are different:

  • Psionics - Implemented base system
  • Shapechange - Implemented Wildshape, Polymorph, Alter-self

Compendium

  • Base classes - Done
  • Base NPC classes - Done
  • Feats - In Compendium, partially implemented
  • Racial Traits - Partially done
  • Racial HD - Done
  • Monsters - Dome (there may be minor errors as they are imported using tool)
  • Items, Magic Items - Partially done, Shields and Weapons implemented
  • Spells - Partially done, most of the work done by BigSexy#9434

Support

This project is done in my free time and for free. You can discuss it, post bugs and get in tough with me on projects official Discord Community

If you enjoy it you can support me on Patreon

Packtool

As changing compendiums is not very fun in foundry and nedb is not a proper json, packtool.py can be used to pack and unpack data to sources directory. Use packtool unpack <compendium file> to unpack to json and packtool pack <compendium file> to pack to db (generating proper random nedb ids).

Credits

The software component of this system is distributed under the GNUv3 license while the game content is distributed under the Open Gaming License v1.0a.

The base of this system is based on Furyspark's on the PF1 system made over here and LoopeeDK#9498 work

Icons provided in source distribution (on this github repository) by

Rest of icons - provided in binary distribution - are used with persmission of the authors and licensed to use only in this application. Any other use is prohibited.

Some artwork © Trevor Armstrong / Grimpress, used with permission. All rights reserved.

Some artwork © Daniel Comerci, used with permission. All rights reserved.

Some artwork © 2015 Dean Spencer, used with permission. All rights reserved.

Some artwork © 2015 Dean Spencer, used with permission. All rights reserved.

Trap images by Forgotten Adventures (https://www.forgotten-adventures.net)

Some images from Publisher's Choice Quality Stock Art © Rick Hershey / Fat Goblin Games

Monster token border by RollAdvantage.

About

3.5e SRD implementation for Foundry VTT.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • JavaScript 61.7%
  • HTML 26.8%
  • CSS 6.0%
  • Less 5.4%
  • Python 0.1%