Skip to content

sarvex/raylib-umka

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

46 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

raylib-umka Logo

raylib-umka

Umka scripting language bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

Go to Playground

Example

import "raylib"

fn main() {
    screenWidth := 800
    screenHeight := 450

    raylib.InitWindow(screenWidth, screenHeight, "Hello World!")

    raylib.SetTargetFPS(60)

    for !raylib.WindowShouldClose() {

        raylib.BeginDrawing()

        raylib.ClearBackground(raylib.RAYWHITE)

        raylib.DrawText("Congrats! You created your first raylib-umka window!", 150, 200, 20, raylib.LIGHTGRAY)

        raylib.EndDrawing()
    }
    raylib.CloseWindow()
}
raylib-umka core_basic_window.um

Screenshot of core_basic_window.um

Features

  • raylib
  • raymath
  • raygui
  • reasings
  • rlgl

Development

Some information about how to compile the Umka bindings.

API

To integrate the raylib Umka module into your own Umka instance...

#define RAYLIB_UMKA_IMPLEMENTATION
#include "raylib-umka.h"

// ...

umkaAddRaylib(umka);

Generator

The raylib-umka.h file is generated automatically via Node.js:

npm it

Compiling

While raylib-umka uses CMake, it could be used in other build systems.

Desktop

mkdir build
cd build
cmake ..
make
make test
./bin/raylib-umka ../examples/core/core_basic_window.um

Web

mkdir build
cd build
emcmake cmake .. -DPLATFORM=Web -DCMAKE_BUILD_TYPE=Release
emmake make

License

raylib-umka is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check LICENSE for further details.

About

Umka language bindings for raylib.

Resources

License

Code of conduct

Security policy

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C 93.4%
  • JavaScript 3.6%
  • HTML 2.3%
  • CMake 0.7%