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Add server implementation and tunnel padding
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klzgrad committed Oct 26, 2019
1 parent c3ea887 commit d3e3faa
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327 changes: 327 additions & 0 deletions src/net/tools/naive/http_proxy_socket.cc
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// Copyright 2018 The Chromium Authors. All rights reserved.
// Copyright 2018 klzgrad <[email protected]>. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "net/tools/naive/http_proxy_socket.h"

#include <cstring>
#include <utility>

#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/callback_helpers.h"
#include "base/logging.h"
#include "base/rand_util.h"
#include "base/sys_byteorder.h"
#include "net/base/ip_address.h"
#include "net/base/net_errors.h"
#include "net/log/net_log.h"

namespace net {

namespace {
constexpr int kBufferSize = 64 * 1024;
constexpr size_t kMaxHeaderSize = 64 * 1024;
constexpr char kResponseHeader[] = "HTTP/1.1 200 OK\r\nPadding: ";
constexpr int kResponseHeaderSize = sizeof(kResponseHeader) - 1;
// A plain 200 is 10 bytes. Expected 48 bytes. "Padding" uses up 7 bytes.
constexpr int kMinPaddingSize = 30;
constexpr int kMaxPaddingSize = kMinPaddingSize + 32;
} // namespace

HttpProxySocket::HttpProxySocket(
std::unique_ptr<StreamSocket> transport_socket,
const NetworkTrafficAnnotationTag& traffic_annotation)
: io_callback_(base::BindRepeating(&HttpProxySocket::OnIOComplete,
base::Unretained(this))),
transport_(std::move(transport_socket)),
next_state_(STATE_NONE),
completed_handshake_(false),
was_ever_used_(false),
header_write_size_(-1),
net_log_(transport_->NetLog()),
traffic_annotation_(traffic_annotation) {}

HttpProxySocket::~HttpProxySocket() {
Disconnect();
}

const HostPortPair& HttpProxySocket::request_endpoint() const {
return request_endpoint_;
}

int HttpProxySocket::Connect(CompletionOnceCallback callback) {
DCHECK(transport_);
DCHECK_EQ(STATE_NONE, next_state_);
DCHECK(!user_callback_);

// If already connected, then just return OK.
if (completed_handshake_)
return OK;

next_state_ = STATE_HEADER_READ;
buffer_.clear();

int rv = DoLoop(OK);
if (rv == ERR_IO_PENDING) {
user_callback_ = std::move(callback);
}
return rv;
}

void HttpProxySocket::Disconnect() {
completed_handshake_ = false;
transport_->Disconnect();

// Reset other states to make sure they aren't mistakenly used later.
// These are the states initialized by Connect().
next_state_ = STATE_NONE;
user_callback_.Reset();
}

bool HttpProxySocket::IsConnected() const {
return completed_handshake_ && transport_->IsConnected();
}

bool HttpProxySocket::IsConnectedAndIdle() const {
return completed_handshake_ && transport_->IsConnectedAndIdle();
}

const NetLogWithSource& HttpProxySocket::NetLog() const {
return net_log_;
}

bool HttpProxySocket::WasEverUsed() const {
return was_ever_used_;
}

bool HttpProxySocket::WasAlpnNegotiated() const {
if (transport_) {
return transport_->WasAlpnNegotiated();
}
NOTREACHED();
return false;
}

NextProto HttpProxySocket::GetNegotiatedProtocol() const {
if (transport_) {
return transport_->GetNegotiatedProtocol();
}
NOTREACHED();
return kProtoUnknown;
}

bool HttpProxySocket::GetSSLInfo(SSLInfo* ssl_info) {
if (transport_) {
return transport_->GetSSLInfo(ssl_info);
}
NOTREACHED();
return false;
}

void HttpProxySocket::GetConnectionAttempts(ConnectionAttempts* out) const {
out->clear();
}

int64_t HttpProxySocket::GetTotalReceivedBytes() const {
return transport_->GetTotalReceivedBytes();
}

void HttpProxySocket::ApplySocketTag(const SocketTag& tag) {
return transport_->ApplySocketTag(tag);
}

// Read is called by the transport layer above to read. This can only be done
// if the HTTP header is complete.
int HttpProxySocket::Read(IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback) {
DCHECK(completed_handshake_);
DCHECK_EQ(STATE_NONE, next_state_);
DCHECK(!user_callback_);
DCHECK(callback);

int rv = transport_->Read(
buf, buf_len,
base::BindOnce(&HttpProxySocket::OnReadWriteComplete,
base::Unretained(this), std::move(callback)));
if (rv > 0)
was_ever_used_ = true;
return rv;
}

// Write is called by the transport layer. This can only be done if the
// SOCKS handshake is complete.
int HttpProxySocket::Write(
IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback,
const NetworkTrafficAnnotationTag& traffic_annotation) {
DCHECK(completed_handshake_);
DCHECK_EQ(STATE_NONE, next_state_);
DCHECK(!user_callback_);
DCHECK(callback);

int rv = transport_->Write(
buf, buf_len,
base::BindOnce(&HttpProxySocket::OnReadWriteComplete,
base::Unretained(this), std::move(callback)),
traffic_annotation);
if (rv > 0)
was_ever_used_ = true;
return rv;
}

int HttpProxySocket::SetReceiveBufferSize(int32_t size) {
return transport_->SetReceiveBufferSize(size);
}

int HttpProxySocket::SetSendBufferSize(int32_t size) {
return transport_->SetSendBufferSize(size);
}

void HttpProxySocket::DoCallback(int result) {
DCHECK_NE(ERR_IO_PENDING, result);
DCHECK(user_callback_);

// Since Run() may result in Read being called,
// clear user_callback_ up front.
std::move(user_callback_).Run(result);
}

void HttpProxySocket::OnIOComplete(int result) {
DCHECK_NE(STATE_NONE, next_state_);
int rv = DoLoop(result);
if (rv != ERR_IO_PENDING) {
DoCallback(rv);
}
}

void HttpProxySocket::OnReadWriteComplete(CompletionOnceCallback callback,
int result) {
DCHECK_NE(ERR_IO_PENDING, result);
DCHECK(callback);

if (result > 0)
was_ever_used_ = true;
std::move(callback).Run(result);
}

int HttpProxySocket::DoLoop(int last_io_result) {
DCHECK_NE(next_state_, STATE_NONE);
int rv = last_io_result;
do {
State state = next_state_;
next_state_ = STATE_NONE;
switch (state) {
case STATE_HEADER_READ:
DCHECK_EQ(OK, rv);
rv = DoHeaderRead();
break;
case STATE_HEADER_READ_COMPLETE:
rv = DoHeaderReadComplete(rv);
break;
case STATE_HEADER_WRITE:
DCHECK_EQ(OK, rv);
rv = DoHeaderWrite();
break;
case STATE_HEADER_WRITE_COMPLETE:
rv = DoHeaderWriteComplete(rv);
break;
default:
NOTREACHED() << "bad state";
rv = ERR_UNEXPECTED;
break;
}
} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
return rv;
}

int HttpProxySocket::DoHeaderRead() {
next_state_ = STATE_HEADER_READ_COMPLETE;

handshake_buf_ = new IOBuffer(kBufferSize);
return transport_->Read(handshake_buf_.get(), kBufferSize, io_callback_);
}

int HttpProxySocket::DoHeaderReadComplete(int result) {
if (result < 0)
return result;

if (result == 0) {
return ERR_CONNECTION_CLOSED;
}

buffer_.append(handshake_buf_->data(), result);
if (buffer_.size() > kMaxHeaderSize) {
return ERR_MSG_TOO_BIG;
}

auto header_end = buffer_.find("\r\n\r\n");
if (header_end == std::string::npos) {
next_state_ = STATE_HEADER_READ;
return OK;
}
if (header_end + 4 != buffer_.size()) {
return ERR_INVALID_ARGUMENT;
}

// HttpProxyClientSocket uses CONNECT for all endpoints.
auto first_line_end = buffer_.find("\r\n");
auto first_space = buffer_.find(' ');
if (first_space == std::string::npos || first_space + 1 >= first_line_end) {
return ERR_INVALID_ARGUMENT;
}
if (buffer_.compare(0, first_space, "CONNECT") != 0) {
return ERR_INVALID_ARGUMENT;
}
auto second_space = buffer_.find(' ', first_space + 1);
if (second_space == std::string::npos || second_space >= first_line_end) {
return ERR_INVALID_ARGUMENT;
}
request_endpoint_ = HostPortPair::FromString(
buffer_.substr(first_space + 1, second_space - (first_space + 1)));

next_state_ = STATE_HEADER_WRITE;
return OK;
}

int HttpProxySocket::DoHeaderWrite() {
next_state_ = STATE_HEADER_WRITE_COMPLETE;

// Adds padding.
int padding_size = base::RandInt(kMinPaddingSize, kMaxPaddingSize);
header_write_size_ = kResponseHeaderSize + padding_size + 4;
handshake_buf_ = new IOBuffer(header_write_size_);
char* p = handshake_buf_->data();
std::memcpy(p, kResponseHeader, kResponseHeaderSize);
std::memset(p + kResponseHeaderSize, '.', padding_size);
std::memcpy(p + kResponseHeaderSize + padding_size, "\r\n\r\n", 4);

return transport_->Write(handshake_buf_.get(), header_write_size_,
io_callback_, traffic_annotation_);
}

int HttpProxySocket::DoHeaderWriteComplete(int result) {
if (result < 0)
return result;

if (result != header_write_size_) {
return ERR_FAILED;
}

completed_handshake_ = true;
next_state_ = STATE_NONE;
return OK;
}

int HttpProxySocket::GetPeerAddress(IPEndPoint* address) const {
return transport_->GetPeerAddress(address);
}

int HttpProxySocket::GetLocalAddress(IPEndPoint* address) const {
return transport_->GetLocalAddress(address);
}

} // namespace net
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