effects defaults to empty array for all room objects #117
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Right now, there is a discrepency in how the
.effects
property on RoomObjects is handled.If there are no effects on an object, an object that has never had an effect on it has an undefined
effects
property, whereas objects that have had an effect on them in the past have aneffects
property of[]
This change sets
effects
to undefined if there are no effects on the object, making this property consistent for all room objects.