-
ScrimGames
- Swagverse
-
22:02
(UTC -05:00) - channel/UC47ldRzs1HoJiib7oPew8JQ
- https://discordapp.com/users/679060175440707605/
- @scrimmane
- https://scrimgames.itch.io/
Stars
A high-performance LLM inference API and Chat UI that integrates DeepSeek R1's CoT reasoning traces with Anthropic Claude models.
A Discord mobile app client modification.
Flax Engine – multi-platform 3D game engine
📄 A curated list of awesome .cursorrules files
An open-source network stresser tool but it's Hatsune Miku
Enhances the Steam Inventory and Steam Market.
Automated power management for SteamVR base station
Quickly emulate launching games from a list, for given seconds each.
A library for patching, replacing and decorating .NET and Mono methods during runtime
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
Open-source platform for building cross-platform native Mobile, Web, Desktop and Embedded apps quickly. Create rich, C#/XAML, single-codebase apps from any IDE. Hot Reload included! 90m+ NuGet Down…
The official repo for the design of the C# programming language
This is the source code for VRCFury. For information, visit vrcfury.com
Converter tool from Gif to VRC compatible spritesheets for animated emojis
💬 The uGUI theme, which is like the VRChat for the VRChat worlds; since 2024.2
The official .NET library used for interacting with the BunnyCDN Storage API.
The Mullvad VPN client app for desktop and mobile
Apply themes/skins/customize Steam® after the 2023-04-27 Chromium UI update
A Unity Inspector extension tool focusing on script fields inspector enhancement
✨ VRChat API Documentation - A Community-Driven API documentation project.
A collection of awesome .NET libraries, tools, frameworks and software
A modern file manager that helps users organize their files and folders.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
🌸 Simple and easy to use anime streaming desktop app without ads.
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.