- Appleton, WI
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05:52
(UTC -05:00) - http://seiyria.dev
- @seiyria
- @[email protected]
- in/seiyria
- https://stackoverflow.com/users/926845/seiyria
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Actor-based state management & orchestration for complex app logic.
A steamworks implementation for nw.js/electron games
Hosts TSConfigs to extend in a TypeScript app, tuned to a particular runtime environment
Tilted is a lightweight TS library for displaying maps and other similar content in a modern 2.5D way
Open-source Windows and Office activator featuring HWID, Ohook, TSforge, KMS38, and Online KMS activation methods, along with advanced troubleshooting.
HTTP Toolkit is a beautiful & open-source tool for debugging, testing and building with HTTP(S) on Windows, Linux & Mac 🎉 Open an issue here to give feedback or ask for help.
An RNG built specifically for games - seedable, serializable, with a special "chancy" interface for flexibility
Highly functional loot table implementation in Javascript. Extendable, inheritance based tables with multiple pools and a flexible workflow.
Build complex CLIs with type safety and no dependencies
A fix for Final Fantasy XVI that adds ultrawide/narrower support, uncaps framerate in cutscenes, lets you adjust gameplay FOV and much more.
Tiny process execution for humans — a better child_process
📨 The ultimate social media scheduling tool, with a bunch of AI 🤖
Pulumi - Infrastructure as Code in any programming language 🚀
A programming language for the cloud ☁️ A unified programming model, combining infrastructure and runtime code into one language ⚡
ESLint plugin with rules to help you achieve a scalable, consistent, and well-structured project. Define your folder structure, file composition, advanced naming conventions, and create independent…
Collaborative list of video game randomizers
AristurtleDev / Infiniminer
Forked from gibbed/InfiniminerA multiplayer mining game by Zachtronics Industries.
A collection of interesting libraries/tools for Monogame based game projects