In development: Library and WPF UI for editing idTech3-engine's .shader-files to provide low barrier of entry to editing shader files.
To-Do
- Objects and associations for shader elements
- Parser
- Writer
- UI
- Basic editing
- File tree / thumbnails
- Shader templates
- Warnings for incompatible shader setups and deprecated directives
On ice: Library and WPF UI for editing ET .map-files (generated by GTK Radiant) to provide functionality missing from radiant. To-Do
Objects and associations for shader elementsParserWriter- Rework the ugly parser and writer
- UI