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sijnstra authored Jul 7, 2024
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Expand Up @@ -5,7 +5,9 @@ Akalabeth: World of Doom
This game has the proud history of being the predecessor to the Ultima series of games. It has been packaged as Ultima 0. There's a lot out on the web about this game, which I will summarise here at a later date. You can find the original 1979 program along with some commentary and screenshotsat on the [Video Game Preservation github](https://github.com/videogamepreservation/akalabeth). It talks about perhaps someone will want to make a PC version, which was in face done by Nanochess a year earlier. You can read the story of that conversion, which was my starting point, [here](https://nanochess.org/akalabeth.html).

## This Project
Instead of using the original Apple II version, I started with Nanochess's GW-BASIC port. This made an easier port to BBC BASIC 3 on the Agon Light. There are some changes to screen layout and control keys in the main game, however, the rest is largely untouched other than the changes needed to convert the version of BASIC as well as the platform.
Instead of using the original Apple II version, I started with Nanochess's GW-BASIC port. This made an easier port to BBC BASIC 3 on the Agon Light. There are some changes to screen layout and control keys in the main game, however, the rest is largely untouched other than the changes needed to convert the version of BASIC as well as the platform. On top of Nanochess' changes, these are the changes I needed to make (this will get expanded out over time):
<li>I can't find an equivalent of RANDOMIZE so the Lucky Number input does nothing.</li>
<li>LOCATE commands are replaced by PRINT TAB(x,y)</li>

## Status
So far it seems to mostly work as expected, so I'm sharing it. I expect there will be some bugs, and of course it could be improved with more colour and the addition of sound, but that would be a different game.
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