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antialias in textured_mesh()
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znah authored Feb 14, 2018
1 parent 0cd8604 commit 564dd09
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion lucid/misc/io/showing.py
Original file line number Diff line number Diff line change
Expand Up @@ -216,7 +216,7 @@ def textured_mesh(mesh, texture, background='0xffffff'):
scene.add(mesh);
scene.background = new THREE.Color( $background );
renderer = new THREE.WebGLRenderer();
renderer = new THREE.WebGLRenderer({antialias: true});
renderer.setSize(width, height);
document.body.appendChild(renderer.domElement);
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