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Code for simulating and correcting for various types of colour blindness, and generating LUTs for same

C 65 7 Updated Nov 19, 2023

A software raytracing engine written in WebGPU

C++ 262 8 Updated Dec 28, 2024

CLI Tools For ANE

C 114 13 Updated Mar 25, 2021

vkblam is a re-implementation of the Halo 1 blam engine's graphics library in vulkan.

C++ 30 2 Updated Dec 21, 2024

Immediate Mode 3D Plotting

C++ 536 16 Updated Dec 29, 2024

The official implementation of "CityDreamer: Compositional Generative Model of Unbounded 3D Cities". (Xie et al., CVPR 2024)

Python 623 42 Updated Aug 31, 2024

Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".

Python 5,611 345 Updated Dec 27, 2024

Three.js-based implementation of 3D Gaussian splatting

JavaScript 1,611 212 Updated Dec 29, 2024

State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.

Cuda 253 11 Updated Dec 14, 2024

Virtual Machine for the Web

Svelte 11,163 1,729 Updated Dec 20, 2024

C Compiler to SPIR-V

C 449 12 Updated Dec 10, 2024

This repository is a project for learning Vulkan API, constraint based 3D physics, Lua scripting, spatial sound rendering, HTML+CSS UI rendering.

C++ 38 4 Updated Dec 29, 2024

An updated build of PEEL dedicated to PhysX

C++ 90 10 Updated Dec 17, 2024

Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer

C++ 138 10 Updated Dec 29, 2024

SH for HLSL 2021

HLSL 191 2 Updated Nov 4, 2024

C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation

TypeScript 61 5 Updated Nov 30, 2024

Map of Mars

JavaScript 30 2 Updated Nov 13, 2024

Single-header BVH construction and traversal library.

C++ 625 32 Updated Dec 29, 2024

PDF, ePUB and Mobi versions of “Harry Potter and the Methods of Rationality”, from LaTeX source

TeX 314 58 Updated Dec 27, 2024

Solving the Traveling Salesman Problem using Self-Organizing Maps

Python 3,879 606 Updated Dec 24, 2023

FFT-based ocean-wave rendering, implemented in Godot

C# 2,156 83 Updated Sep 27, 2024

A tiny renderer for custom-shaped volumetric clouds.

C++ 45 1 Updated Sep 27, 2024

High performance UI layout library in C.

C 8,519 272 Updated Dec 28, 2024

Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.

C++ 284 29 Updated Dec 20, 2024

Reverse Geocode for OpenStreetmap

Python 122 6 Updated Sep 6, 2024

UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.

TypeScript 761 21 Updated Sep 30, 2024

A framework for rapid prototyping and development of real-time rendering techniques.

Python 678 31 Updated Dec 20, 2024

scpptool is a command line tool to help enforce a memory and data race safe subset of C++.

C++ 151 3 Updated Dec 26, 2024

A game engine with an emphasis on real-time cutting-edge solutions

C++ 2,269 188 Updated Dec 28, 2024
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