Mapsui is a C# library for mapping applications.
- Intended to develop apps
- Designed to be fast and responsive (see architecture)
- All data fetching is on a background thread (disk, web, or database)
- Code is written to be used cross platform (using PCL or code sharing)
- Based on a modified version of SharpMap.
- Uses BruTile to access tile services
Mapsui, the core project, is a Profile 147 Portable Class Library, compatible with:
- .NET framework 4.0.3 and higher
- .NET for Windows Store apps
- Windows Phone 8 and higher
- Silverlight 5 and higher
- Xamarin.Android
- Xamarin.iOS
Per platform there are separate assemblies for the UI and for Rendering. Those are:
- Mapsui.UI.Xaml and Mapsui.Rendering.Xaml for WPF on .NET 4.0.3
- Mapsui.UI.Xaml-W8 and Mapsui.Rendering.Xaml-W8 for Windows Store apps
- Mapsui.UI.Xaml-WP8 and Mapsui.Rendering.Xaml-WP8 for Windows Phone 8
- Mapsui.UI.Xaml-SL and Mapsui.Rendering.Xaml-SL for Silverlight 5
- Mapsui.UI.Android and Mapsui.Rendering.Android for API Level 10 (v2.3)
- Mapsui.UI.iOS and Mapsui.Rendering.iOS
- There is limited documentation.
- Breaking changes will be introduced frequently. We change the API whenever we feel this is an improvement.
- We adopt new technologies relatively fast, and dropping support for older frameworks.
- Only use this project if you are willing to dig into the code.
- Although there is a general plan of where to go with this library there are not enough resources to go towards that goal in a systematic way. Functionality is added depending on what is needed in the projects it is used.