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fallout2-ce Public
Forked from alexbatalov/fallout2-ceOpen source Fallout 2
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puerts Public
Forked from Tencent/puerts普洱TS!Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS
C++ Other UpdatedNov 2, 2022 -
libiconv_for_fallout2ce Public
Forked from AiMiDi/libiconv_cmakeC GNU General Public License v3.0 UpdatedOct 31, 2022 -
NetCoreServer Public
Forked from chronoxor/NetCoreServerUltra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
C# MIT License UpdatedDec 3, 2021 -
EmojiText Public
Forked from zouchunyi/EmojiTextBased on UGUI to support emoji system on Text component.
C# UpdatedJan 6, 2021 -
Fallout2_Restoration_Project Public
Forked from BGforgeNet/Fallout2_Restoration_ProjectFallout 2 Restoration Project, updated
C++ UpdatedDec 28, 2020 -
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Graphics Public
Forked from Unity-Technologies/GraphicsUnity Graphics - Including Scriptable Render Pipeline
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AmplifyColor Public
Forked from AmplifyCreations/AmplifyColorFull source-code for Amplify Color plugin for Unity
C# UpdatedMay 11, 2020 -
AmplifyOcclusion Public
Forked from AmplifyCreations/AmplifyOcclusionFull source-code for Amplify Occlusion plugin for Unity
C# UpdatedMay 8, 2020 -
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kDecals Public
Forked from Kink3d/kDecalsProjection Decals for Unity's Universal Render Pipeline.
C# MIT License UpdatedApr 26, 2020 -
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EntityComponentSystemSamples Public
Forked from Unity-Technologies/EntityComponentSystemSamplesC# Other UpdatedNov 5, 2019 -
protolua Public
Forked from jinjiazhang/protoluaC++ implement encode, decode Protocol Buffers for Lua without code generation
C++ UpdatedOct 22, 2019 -
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UniversalRenderingExamples Public
Forked from Unity-Technologies/UniversalRenderingExamplesThis project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
C# UpdatedSep 22, 2019 -
Unity-Animation-Instancing Public
bake animation info into a Texture2d and use shader skinning
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Voxelman Public
Forked from keijiro/VoxelmanUnity ECS + C# Job System example
C# UpdatedJul 11, 2018 -
ShadowVolume Public
Forked from chengkehan/ShadowVolumeShadow Volume for Static-Scene-Object of Unity
C# UpdatedDec 20, 2017 -