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🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
This repository contains the solutions and explanations to the algorithm problems on LeetCode. Only medium or above are included. All are written in C++/Python and implemented by myself. The proble…
3D game engine with lua scripting
Hypr is a tiling window manager written in modern C++.
A minecraft clone written using C++, SFML, OpenGL and GLEW.
A 3d Linux desktop environment (and game engine)
Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others
A lightweight, bloat-free 3D game engine for fast development and rapid iteration
Node editor for rendering engine made with OpenGL