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Tags: stardeath/Nez

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0.10.0

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updated Farseer nuspec with new tag reference

0.9.5

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updated Farseer nuspec with new tag reference

0.9.4

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updated Farseer nuspec with new tag reference

0.9.3

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updated Farseer nuspec with new tag reference

0.9.2

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updated Farseer nuspec with new tag reference

0.9.1

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Group transform true by default (prime31#390)

It fixed a weird bug i had (padding was ignored in some cases)
And looks like it is set to true by default in libGDX too: https://github.com/libgdx/libgdx/blob/master/gdx/src/com/badlogic/gdx/scenes/scene2d/Group.java#L42

0.9.0

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0.8.0

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shader compiler

0.5.0

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0.1.0

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added async loading of scenes for transitions