Gaussian Splatting
[ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Official implementation of "LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching"
[CVPR 2024] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting
SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM (CVPR 2024)
An extension to official diff-gaussian-rasterization with forward and backward depth pass
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Official implementation of `Splatter Image: Ultra-Fast Single-View 3D Reconstruction' CVPR 2024
[ECCV 2024] Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting
[ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing
TriplaneGaussian: A new hybrid representation for single-view 3D reconstruction.
An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient
[ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation
[CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
[CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization
3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!
A Modular Framework for 3D Gaussian Splatting and Beyond
BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis