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Homo Ludens
- Chengdu, China
-
03:18
(UTC +08:00) - http://gameknife.github.io
Highlights
- Pro
Stars
Textbook
3 repositories
Source code for Hands-On C++ Game Animation Programming
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
The book "Performance Analysis and Tuning on Modern CPU"