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Gran Turismo 5/6/S/7 Volume Unpacker. 5/6 PDIPFS repacker.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
The book "Performance Analysis and Tuning on Modern CPU"
Source code for Hands-On C++ Game Animation Programming
Mesh optimization library that makes meshes smaller and faster to render
Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
Lighthouse 2 framework for real-time ray tracing
Single-header BVH construction and traversal library.
Fast In-Memory Data Compression Algorithm (inline C/C++) 460+MB/s compress, 2800+MB/s decompress, ratio% better than LZ4, Snappy, and Zstd@-1
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
Audio playback and capture library written in C, in a single source file.
Path Tracing with Unity RayTracing Shader
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
A user-friendly Unreal Engine plugin designed to import assets from packaged games through JSON files.
Unreal Engine JSON/MsgPack serialization framework
A tool designed for low-level examination and modification of Unreal Engine game assets by hand.
Real-time image and video processing library similar to GPUImage, with built-in beauty filters, Written in C++11 and based on OpenGL/ES.
Optimized implementation for color-icon-matrix barcodes
Flax Engine – multi-platform 3D game engine
C++ game engine project, for learning, practice and experiment.
Rendering glTF scenes with ray tracer and raster (Vulkan)
'Dear Imgui' remote access library and application
A lightweight game engine written in modern C++