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Conway's Game of Life for Godot 4 using compute shader
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
A simple cross platform template for windows, linux, and MacOS
Shadergraph package for stochastic texture manipulation for Unity HDRP
Hair cards shader for unity universal render pipeline
The HairFX Custom ShaderGraph Shader for Universal RP
Unity HairFX is a strands based hair system (TressFX based Framework)
TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal
TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this p…
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Examplle why Sphere mesh is bad for performance and GLSL Godot shader to fix it using Quad-Mesh
This technique is designed to instance Characters(SkinnedMeshRender).
ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets
Provides an efficient allocation free async/await integration for Unity.
Extension Methods and Utils for Unity Game Dev
Unity remaster of the classic Sponza scene.
Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.).
hickVieira / URPIMP
Forked from MaxRoetzler/IMPImposter baking for Unity (URP)
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
Many more advanced features and animations for the RichTextLabel.
A shader and accompanying code for making shield effects that react to multiple impacts
Immersive Sim Template Project for GODOT 4