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READMEを更新
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swawa-yu committed Jun 12, 2024
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# Hexapong Wars

https://swawa-yu.github.io/hexapong-wars/
https://swawa-yu.github.io/hexapong-wars/graph (Better)

forked from [Pong Wars](https://github.com/vnglst/pong-wars)


## メモ
- グリッドサイズに対してボールサイズが大きいほうが衝突処理がバグりにくい
- ボールの速さが小さいほうが衝突処理がバグりにくい

- 衝突判定が厳密でなくて、跳ね返らずに色を変えすぎることがあるが、それくらいのほうが見ていて楽しいのでよしとする

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