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Brimstone
- Skövde, Sweden
- brimstone.games
Stars
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
Enhance your Unity development workflow with seamless code editor integration for VSCode.
Reverse engineered documentation on the Game Boy Advance(GBA) LCD Interface
Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime
U3d is a cross-platform set of tools to interact with Unity3D from command line.
Emulate Nintendo Switch Controllers over Bluetooth
16u2 Bootloader to reprogram 16u2 + 328/2560 with Arduino IDE
Using Arduino Leonardo as a Pokken Tournament Pro Pad Wii U Controller that also works on Nintendo Switch as an almost Pro controller. Transfers input from a Wii Classic Controller.
Playstation controller interface library for Arduino
Arduino library for communicating with Nintendo extension controllers
Proof-of-Concept LUFA Project for the Nintendo Switch. Uses reverse-engineering of the Pokken Tournament Pro Pad for the Wii U and Switch System v3.0.0
Github actions for testing and building Unity projects
A bitbanged Maple bus implementation on PIC32 in C
VB application to send serial messages to and from Arduino via Xbox 360 controller
Real-Time Strategy game 3D engine coded in pure java
pcm2pwm is a simply utility for converting 8-bit PCM wave audio into a delta PWM byte stream. It's output is intended for use with any 1-bit audio devices which require a relatively high degree of …
Automatic Unity Light Probe Generation.
Oscilloscope view audio renderer originally based on SidWiz
[REDACTED] A software you can put WAV files and make oscilloscope view thing.