ZED LiveLink Plugin for Unity
This tool is an interface between the SDK Fusion module and Unity. It sends fused skeleton data to the engine so that 3D avatars can be animated in Unity using one or several ZED cameras working together.
The data is broadcast via UDP on a specified port, and can be received using the assets of the paired Unity project.
- ZED SDK v4.x, available on stereolabs.com
- Unity 2021.3 and more recent versions, available on unity.com
- It will probably work well with older versions, as its core is an UDP receiver which animates an Humanoid avatar, but has not been tested with them.
- You may encounter an error about the package Newtonsoft not being installed at first launch. With versions 2022.x and more recent of Unity, it should not happen, but in any case please refer to the Newtonsoft repo for installation instructions with Unity Package Manager.
All of this code is based on the ZED LIVE LINK FOR UNITY source code.
The difference is just that you can control the behavior with a configuration file, and you can save and replay fusion data.