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CoTracker is a model for tracking any point (pixel) on a video.
An Open-Source subdivision surface library.
High(er) level Rust bindings for the Adobe After Effects® SDK
Nanocolor, a lightweight color transformation library
tak515 / aces-dev
Forked from ampas/aces-coreAMPAS Academy Color Encoding System Developer Resources
A signed distant font generator and a runtime helper for MacOSX and iOS that utilize Metal and CoreText.
soimy / msdf-bmfont-xml
Forked from Experience-Monks/msdf-bmfontGenerate BMFont texture and spec XML using msdfgen
A color management framework for visual effects and animation.
[ICCV 2023] Tracking Anything with Decoupled Video Segmentation
Libraries for visual effects software development
Easy-to-use image segmentation library with awesome pre-trained model zoo, supporting wide-range of practical tasks in Semantic Segmentation, Interactive Segmentation, Panoptic Segmentation, Image …
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
SAM-PT: Extending SAM to zero-shot video segmentation with point-based tracking.
Demonstrate how to zoom and scroll MTKView using UIScrollView
Renderer for 3D Tiles in Javascript using three.js
rerun-io / limap
Forked from cvg/limapA toolbox for mapping and localization with line features.
A template to quickly prototype full-screen shaders with UI using Tweakpane, Three.js and Vite
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Build script for ffmpeg targeting the latest open source video codecs running on macOS using Apple's M1 processor.
A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies